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Old 07-22-2016, 05:06 PM   #1
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Default Lua: Align takes - align your back vocals, guitars, drums, etc

Align takes is a Lua script for REAPER. Algorithm is based on matching RMS envelopes of dub takes and some reference take using stretch markers.

So how to use it?
  • select items/takes
  • press 'Get'
  • move slider



Here is very nice video review by Antonio Petrole:
https://www.youtube.com/watch?v=-JJRpqR6DR0


You need to have at least 2 items placed on different tracks one under another. The reference item/take is upper take. You can also simultaneously work with any count of takes. The upper take will be also reference item/take for them. "Can I give to this script any audio?" No. You need to prepare item/takes manually OR just click "Get" button and see what special "prepare" function will do.
Perfect situation:
  • ref. and dub takes with takerate = 1
  • ref. and dub takes without stretch markers
  • ref. and dub takes without snap offset
  • ref. and dub takes are not loop sourced
  • reference take edges over dub takes edges (so every point of dub take is beetween ref.take position and ref.take end)
After you pressed "Get" button, you should see ugly waveforms in script window. If you see vertical lines on syllables/transients, then congratulations - your takes ready to match each other. Move slider and see what happen. If you didn`t see then - try to play with settings, which are explained further. Press "+" button to extend window and change preferences.

Green knobs are parameters for detection syllables and transients start/end positions (I call them 'points' further, they represented as vertical lines on the waveform graph). RMS envelope ('envelope' further) of course have some window, so aligning non-macro stuff like drums is not a good example for this tool. Basically points added when envelope rise/fall (envelope always rising/falling so green knobs let you define when exactly to add points, i.e. define conditions for adding).
  • Scaling. Let you define how much do you wanna compress signal for detection. It does NOT compress actual take audio. More compression = rise/fall settings more sensitive. No compression = better for transient-like detection.
  • Threshold is linear "noise floor" for detected points, so it leave only points if the signal at this moment upper than threshold. It is represented on the graph. Lower threshold = more points.
  • Rise area. If signal rise/fall by value defined with Rise/Fall and Rise/Fall2 in this area, point will be added. Short time = more points. Long time = better for smooth vocal stuff.
  • Rise/Fall - linear gain/attenuation factor when checking Rise area for scaled envelope. Lower value = more points.
  • Rise/Fall2 - linear gain/attenuation factor when checking Rise area for original envelope. Lower value = more points.
  • Filter area - minimal space beetween detected points. Long time = less points.

Red knob is a parameter for main algorithm.
  • Search area means how far possible stretch markers can be moved from the detected points. Short time = tiny alignment.

Blue knobs are parameters for building envelope
  • First selector allow to change type envelope beetween RMS envelope and FFT (sum of spectrum bins values) envelope.
  • Second selector allow to change algorithm. First algo get every block beetween 3 closest points and find best fit by moving center point. Second algo use same technique, but get blocks one-by one and calculate best fit potential stretch markers position relative to previously stretched blocks (sorry cant explain better even on my native Russian).
  • RMS window is how much samples taken to calculate average for every envelope point. Lower window = better point detection. Higher window = better for long phrases and non-transient-look stuff.
  • FFT size is number of FFT bins.
  • HP and LP control FFT edges.
  • Smooth knob control smoothing final envelope for detection rise/fall points. More smooth = slightly better performance.

With version 1.110+ you can also save your presets and share them to others (configuration is stored within script path).



Source. Script accessible via ReaPack extension also.
Version without GUI acts like an single action (using defaults setting it get/prepare takes on start > calculate points > calculate best fit > add points as stretch markers)

Requirements: Reaper 5.20+ / SWS 2.7.3+
Donate is you like it. Thanks.

Michael.

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Last edited by mpl; 10-08-2017 at 05:08 PM.
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Old 07-22-2016, 06:15 PM   #2
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WOW! will look at this properly in the morning but just wanted to say well done on another amazing script!
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Old 07-22-2016, 06:51 PM   #3
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Very cool ! It seems pretty advanced ! Can't wait to test it :P

Thanks for sharing
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Old 07-22-2016, 10:08 PM   #4
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looks incredible - excited to test...
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Old 07-23-2016, 12:23 AM   #5
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Amazing stuff mpl, thanks a million for your effort !
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Old 07-23-2016, 01:26 AM   #6
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Looking awesome
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Old 07-23-2016, 03:00 AM   #7
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It's one of the greatest Reaper scripts. Applause for Michail.
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Old 07-23-2016, 10:08 AM   #8
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very good mpl!! Looks great!

Sometimes we don't want to have the reference one above the other. maybe you could create two buttons, one to get the reference one, and one for the others.

I've been testing it a bit, and I can't figure out how to update the parameters. I mean I move the knobs, but how can I then make it detect with the new parameters? It doesn't seem updating the detection here.. even if I press Get again.

Amazing script! or I should say.. REAPER App
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Old 07-24-2016, 12:11 AM   #9
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heda, updating parameters "on the fly" seems hard for CPU, so to update them you should press "Get" once again.
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Old 07-24-2016, 12:52 AM   #10
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Trying it out a little.
Parameters are not familiar to me,
so a few well chosen presets could maybe be a good idea?

But, maybe if/when I understand it better,
I wont need any presets.
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Old 07-24-2016, 07:09 AM   #11
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i'd like this to "dig in" a little further and make more markers...
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Old 07-25-2016, 04:33 PM   #12
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Default does this work with vox?

is this good for quickly doubling vocal takes of a lead vocals for example.

Can it work with many vox at a time meaning many back ground vocal tracks aligned to one reference?

what special add-ons do I need to make this work? (or does this work with only reaper as it is?)
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Old 07-25-2016, 08:48 PM   #13
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barbaman, yes, you can try doubling by setting "search area" to minimum and slightly move slider (I guess there will be some difference even between same takes).

You can works on any count of takes. I pointed this in first post.

To get this works, you need last official releases of REAPER and SWS extension.
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Old 07-26-2016, 12:43 AM   #14
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Quote:
Originally Posted by mpl View Post
To get this works, you need last official releases of REAPER and SWS extension.
Exactly what are the requirements?
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Old 07-26-2016, 01:01 AM   #15
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I'm testing and developing under current fresh releases, but it should works under Reaper 5.20+ / sws 2.7.3+
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Old 07-26-2016, 03:43 AM   #16
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Quote:
Originally Posted by mpl View Post
I'm testing and developing under current fresh releases, but it should works under Reaper 5.20+ / sws 2.7.3+
Ok, pitty me then
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Old 08-04-2016, 10:08 PM   #17
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Quote:
Originally Posted by mpl View Post
Align takes is a Lua script for REAPER. Its algorithm based on matching RMS envelopes of dub takes and some reference take using stretch markers.

since I stopped developing Warping Tool (which "Align takes" was part of) I decided to create dedicated thread for this part

So how to use it?
  • select takes
  • press 'Get'
  • move slider



You need to have at least 2 items placed on different tracks one under another. The reference item/take is upper take. You can also simultaneously work with any count of takes. The upper take will be also reference item/take for them. "Can I give to this script any audio?" No. You need to prepare item/takes manually OR just click "Get" button and see what special "prepare" function will do.
Perfect situation:
  • ref. and dub takes with takerate = 1
  • ref. and dub takes without stretch markers
  • ref. and dub takes without snap offset
  • ref. and dub takes are not loop sourced
  • reference take edges over dub takes edges (so every point of dub take is beetween ref.take position and ref.take end)
After you pressed "Get" button, you should see ugly waveforms in script window. If you see vertical lines on syllables/transients, then congratulations - your takes ready to match each other. Move slider and see what happen. If you didn`t see then - try to play with settings, which are explained further. Press "+" button to extend window and change preferences.

Green knobs are parameters for detection syllables and transients start/end positions (I call them 'points' further, they represented as vertical lines on the waveform graph). RMS envelope ('envelope' further) of course have some window, so aligning non-macro stuff like drums is not a good example for this tool. Basically points added when envelope rise/fall (envelope always rising/falling so green knobs let you define WHEN exactly to add points, i.e. define conditions for adding).
  • Scaling. Let you define how much do you wanna compress signal for detection. It is NOT compress actual take audio. More compression = rise/fall settings more sensitive. No compression = better for transients detection.
  • Threshold is linear "noise floor" for detected points. It is represented on the graph. Lower threshold = more points.
  • Rise area. If signal rise/fall by value defined with Rise/Fall and Rise/Fall2 in this area, point will be added. Short time = more points.
  • Rise/Fall - linear gain/attenuation factor when checking Rise area for scaled envelope. Lower value = more points.
  • Rise/Fall2 - linear gain/attenuation factor when checking Rise area for original envelope. Lower value = more points.
  • Filter area - minimal space beetween detected points. Long time = less points.

Red knob is a parameter for main algorithm.
  • Search area means how far possible stretch markers can be moved. Short time = tiny alignment.

Blue knobs are parameters for building envelope
  • First selector allow to change type envelope beetween RMS envelope and FFT (sum of spectrum bins values) envelope.
  • Second selector allow to change algorithm. First algo get every block beetween 3 closest points and find best fit by moving center point. Second algo use same technique, but get blocks one-by one and calculate best fit potential stretch markers position relative to previously stretched blocks.
  • RMS window is how much samples taken to calculate average for every envelope point.
  • FFT size is number of FFT bins.
  • HP and LP control FFT edges.
  • Smooth knob control smoothing final envelope.

With version 1.110+ you can also save your presets and share them to others (configuration is stored within script path).

Don`t forget it is totally FREE "native" alternative to SyncroArts ( Vocalign / RevoicePro ) $150+ software. So please donate if you use it and like it. Donate button open www.paypal.me/donate2mpl in your default browser.

Source. Script accessible via ReaPack extension also.

Michael.

-----------------------------

HEllo! I'm new to Reaper, I just downloaded and install Reapack but can't figure out how to use this script or plugin like the video? Where is it located? how can I access it? Can someone please help me with this.... Thx!
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Old 08-05-2016, 12:28 AM   #18
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Quote:
Originally Posted by DANunconcious View Post
-----------------------------

HEllo! I'm new to Reaper, I just downloaded and install Reapack but can't figure out how to use this script or plugin like the video? Where is it located? how can I access it? Can someone please help me with this.... Thx!
Please have a look here:
http://www.reaper.fm/videos.php#tzg9fifza0s
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Old 08-05-2016, 08:52 AM   #19
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Quote:
Originally Posted by G-Sun View Post
Thx for replaying but my question is: where do I open this plugin (or at least that's what it looks like in the video)? I know how to setup custom actions and run them, and I see the script align takes.lua in the action list but when I select 2 items, one on top of each other and hit run it gives me and error and I can't see the GUI like in the video with the knobs, Get button, etc.
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Old 08-05-2016, 12:13 PM   #20
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Quote:
Originally Posted by DANunconcious View Post
Thx for replaying but my question is: where do I open this plugin (or at least that's what it looks like in the video)? I know how to setup custom actions and run them, and I see the script align takes.lua in the action list but when I select 2 items, one on top of each other and hit run it gives me and error and I can't see the GUI like in the video with the knobs, Get button, etc.
Ok, sorry. Then it's some sort of installation-error.
Do you have SWS installed?
Maybe reinstall the mpl-script(s) from ReaPack.
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Old 08-06-2016, 05:15 AM   #21
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DANunconcious, I guess you don`t have SWS extension installed.
You need at least Reaper 5.20+ and SWS 2.7.3+
I added this req to first post.
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Old 08-06-2016, 01:02 PM   #22
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Thank you guys so much, yeah I had Sws install but then I reset Reaper to factory defaults! I'm going to install Sws again and it should be able to use this amazing tool!
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Old 08-11-2016, 07:43 AM   #23
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Just added to ReaPack version without GUI, so it acts like an single action (get/prepare takes on start > calculate points > calculate best fit > add points as stretch markers)
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Old 08-21-2016, 12:27 AM   #24
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Wow, this is the most beautiful, professional ReaScript GUI that I have ever seen.
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Old 08-21-2016, 05:43 AM   #25
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I suggest that you move this thread, as well as the announcement threads for your other flagship scripts, to the General Discussion forum so that they can get the larger audience they deserve.
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Old 08-21-2016, 06:54 AM   #26
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Quote:
Originally Posted by mpl View Post
Just added to ReaPack version without GUI, so it acts like an single action (get/prepare takes on start > calculate points > calculate best fit > add points as stretch markers)
really neat

calculate best fit?
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Old 08-21-2016, 08:30 AM   #27
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Quote:
calculate best fit?
It is like if you manually move every stretch marker to get takes RMS same at every moment

Quote:
I suggest that you move this thread, as well as the announcement threads for your other flagship scripts, to the General Discussion forum so that they can get the larger audience they deserve.
Is this ok with forum rules?
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Old 08-21-2016, 02:03 PM   #28
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Quote:
Originally Posted by mpl View Post
Is this ok with forum rules?
I think it would be totally ok.
In fact, we could always create two threads per script. One in the general forum to announce it once a stable version is ready to be used, and one in the JSFX Reascript forum while it is being developed, pre-release beta versions, or as support thread for coding questions etc.
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Old 10-14-2016, 03:20 AM   #29
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Hi mpl, thank you for this tool.

I'm currently trying it for vocal doubles and initial results are quite good. I have to get familiar with all the parameters...

I have a suggestion:

Quote:
Originally Posted by mpl View Post
  • reference take edges over dub takes edges (so every point of dub take is beetween ref.take position and ref.take end)
Would it also be possible to process sections based on time selection ? Similar as Eugen did with his alligning tool.
http://forum.cockos.com/showthread.php?t=180982

When working with longer recordings (items) I'd find it more practical to make processing phrases based on time selection than having to split items.

Thanks for considering.
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Old 10-19-2016, 11:01 AM   #30
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Hi,

Should this script work w xp32 sp2? I keep getting an error when I run it. It says Lua error wrong character at something.
I can't use repack so what would be the correct way to DL and install it?
Sorry for such basic questions.

Edit..I was trying to run it on a multi take item set to play all takes as reference and a simililar item as destination if that could make a difference.
Thanks for all your efforts improving Reaper mpl.
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Old 10-19-2016, 11:30 AM   #31
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Quote:
Originally Posted by LugNut View Post
Hi,

Should this script work w xp32 sp2? I keep getting an error when I run it. It says Lua error wrong character at something.
I can't use repack so what would be the correct way to DL and install it?
Sorry for such basic questions.

Edit..I was trying to run it on a multi take item set to play all takes as reference and a simililar item as destination if that could make a difference.
Thanks for all your efforts improving Reaper mpl.
When you download the script from the link in the first post via rightclick, Save as... you get an html-ized version.

Try with this link:
https://raw.githubusercontent.com/Mi...gn%20takes.lua
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Old 10-19-2016, 12:30 PM   #32
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Quote:
Originally Posted by nofish View Post
When you download the script from the link in the first post via rightclick, Save as... you get an html-ized version.

Try with this link:
https://raw.githubusercontent.com/Mi...gn%20takes.lua
Thanks no fish. I think that's the way I did it. Will try your link when I'm in studio.
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Old 01-18-2017, 10:00 AM   #33
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Tried this now with varying results for vox + 2 b.vox.
Thanks!
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Old 01-23-2017, 10:35 PM   #34
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I need a walk through on how to set this up please
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Old 01-24-2017, 02:52 AM   #35
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install latest SWS extension > install ReaPack extension > search action list for mpl_Align takes.lua > see gif at first post
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Old 01-30-2017, 02:28 PM   #36
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A very good idea and nicely executed!

Unfortunately it cannot replace vocalign/revoice
at this point in efficiency and accuracy because much of
the job has to be done manually (before or after) anyway.

Will keep an eye on the development though
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Old 01-30-2017, 04:46 PM   #37
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Quote:
Originally Posted by xenofil View Post
A very good idea and nicely executed!

Unfortunately it cannot replace vocalign/revoice
at this point in efficiency and accuracy because much of
the job has to be done manually (before or after) anyway.

Will keep an eye on the development though
A lot cheaper though! Even after a generous donation (that MPL massively deserves)

It's not that bad as after the first time you set your "dynamic split" function up in reaper, the 2nd time becomes a lot faster.
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Old 03-20-2017, 09:43 AM   #38
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Wow, just saw this script and so far it's awesome after the first try. Thanks so much MPL!
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Old 09-24-2017, 08:05 PM   #39
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Default Error when trying to open Align Takes

I'm a new Reaper owner - be gentle.

Do I bring up the GUI window by choosing Align Takes from the Actions menu, or is there another method? When I do this, I am shown the following error message: "mpl_Align takes.lua:2201: attempt to call a nil value (field 'BR_Win32_WritePrivateProfileString')".

I have Reaper 5.5c (64 bit), ReaPack 1.1, and SWS 2.9.6 (64 bit).

What am I doing wrong?
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Old 09-24-2017, 11:15 PM   #40
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Quote:
Originally Posted by zacman View Post
Do I bring up the GUI window by choosing Align Takes from the Actions menu
Yes.
Quote:
Originally Posted by zacman View Post
When I do this, I am shown the following error message: "mpl_Align takes.lua:2201: attempt to call a nil value (field 'BR_Win32_WritePrivateProfileString')".

I have Reaper 5.5c (64 bit), ReaPack 1.1, and SWS 2.9.6 (64 bit).
It looks like you haven`t installed SWS, or something wrong with this function. So I tried to prevent this issue for v1.132 (Actions/ReaPack: Synchronize packages)

Please discuss my stuff here, I`m following only that thread currently.
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