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Old 02-07-2020, 03:34 AM   #1
airon
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Default Estimated Remaining render time for Render Matrix can be grossly incorrect (FIXED)

Premise
  • 2 Regions(more than 1) , both of some length. Longer with heavier processing makes this easier to spot.
  • Render matrix set to render one of the regions at the master output(or track, that doesn't matter).

Problem
Estimated time to render always shows the time based on the assumption that ALL regions are marked for render.

One hint is the title bar of the render window during the render. It shows "Rendering region 2/2" as an example, even if just one region is marked for render.

It has been this way for years. That makes the estimated time worthless, unless I'm willing to calculate what percentage of the length of all regions the actually marked regions are, and devide by estimated+lapsed tim to get my render time. Gee thanks for stuffing the render window full of useful information/puzzles. I actually calculate the time judging by the realtime factor of the render.
Please, with cherries on top, fix this gosh darn problem or just boot the estimated time indicator out of the render window alltogether.
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Last edited by airon; 02-08-2020 at 07:20 AM.
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Old 02-10-2020, 05:38 AM   #2
airon
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This is really easy to verify. I suppose that's why nobody's posting here as they might consider it a waste of time.

So here's a really simple session you can render from. A tone generator, which is why the track is armed, and a stack of ReaXComps to produce some load.

The render is set to Render Matrix.

There are two things to do for the test.

Mark all regions to be rendered in the Render Matrix and execute the render. Take note of the estimated render time. Then mark only one region for render and execute the render.

It'll be the same estimated render time, and that's the bullshit.
Attached Files
File Type: rpp RenderTest.rpp (24.1 KB, 446 views)
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Old 02-12-2020, 08:35 AM   #3
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Yeah. There are various scenarios where the estimated render time is totally wrong. I can confirm the matrix bug. That’s been there since I started using Reaper 18 months ago.

Another one is if you are rending tons of tiny edits. The kind where they are so short the render VU meter doesn’t even register them (offline max speed). In many cases it will show a render time of infinite. LOL.
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