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02-07-2020, 03:34 AM | #1 |
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Estimated Remaining render time for Render Matrix can be grossly incorrect (FIXED)
Premise
Problem Estimated time to render always shows the time based on the assumption that ALL regions are marked for render.Please, with cherries on top, fix this gosh darn problem or just boot the estimated time indicator out of the render window alltogether.
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Using Latch Preview (Video) - Faderport 16 setup for CSI 1.1 , CSI 3.10 Website "My ego comes pre-shrunk" - Randy Thom Last edited by airon; 02-08-2020 at 07:20 AM. |
02-10-2020, 05:38 AM | #2 |
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This is really easy to verify. I suppose that's why nobody's posting here as they might consider it a waste of time.
So here's a really simple session you can render from. A tone generator, which is why the track is armed, and a stack of ReaXComps to produce some load. The render is set to Render Matrix. There are two things to do for the test. Mark all regions to be rendered in the Render Matrix and execute the render. Take note of the estimated render time. Then mark only one region for render and execute the render. It'll be the same estimated render time, and that's the bullshit.
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Using Latch Preview (Video) - Faderport 16 setup for CSI 1.1 , CSI 3.10 Website "My ego comes pre-shrunk" - Randy Thom |
02-12-2020, 08:35 AM | #3 |
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Join Date: May 2018
Location: Los Angeles
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Yeah. There are various scenarios where the estimated render time is totally wrong. I can confirm the matrix bug. That’s been there since I started using Reaper 18 months ago.
Another one is if you are rending tons of tiny edits. The kind where they are so short the render VU meter doesn’t even register them (offline max speed). In many cases it will show a render time of infinite. LOL.
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Cheers... Andrew K Reaper v6.80+dev0621 - June 21 2023 • Catalina • Mac Mini 2020 6 core i7 • 64GB RAM • OS: Catalina • 4K monitor • RME RayDAT card with Sync Card and extended Light Pipe. |
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