10-09-2020, 12:58 PM | #1 | ||
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Project Bay is buggy = useless for in-project MIDI items (FIXED)
EDIT: (!! This bug has been fixed in v6.30rc1 - June 21, 2021 !!)
Devs, we are having big problem with (in-project) MIDI items in Project Bay. Please, check this thread where it all started and is discussed a bit. Strange behavior: MIDI shifts within item-takes Items do not conform to tempo, so when building a library of motifs (let's say one measure long), they cannot be re-used in other tempos than originaly saved into project bay. Here I'm quotting my replies to Zeno's issue in that thread I mentioned above: Quote:
Quote:
Last edited by akademie; 06-21-2021 at 06:18 PM. Reason: changed the other thread title to be in bold style |
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11-02-2020, 05:52 PM | #2 |
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Thanks
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01-25-2021, 05:55 PM | #3 |
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bumping
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03-26-2021, 06:34 PM | #4 |
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Please...
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06-16-2021, 05:56 AM | #5 |
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Pretty please...
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06-20-2021, 01:23 PM | #6 |
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Fixing!
The rub is that retained items do not have sufficient QN information, so once the fix is available you will need to re-retain them (or save them to their bay or whatnot) before the tempo conforming will work. |
06-20-2021, 02:06 PM | #7 |
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Thank you Justin.
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06-20-2021, 04:19 PM | #8 |
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Justin,
I quickly tried 6.30rc1 and saving of MediaBays seems to be OK now, fixed. EDIT0: For better clarity I created new Bug Report thread with the following bug found (below), as it is not directly related with the bug originally reported here (as in the title). "Project Bay bug - items added to timeline registration bug" I leave the following posts (#8 & #9) here too, but also copied them in that new Bug Report thread. But restoring items from saved bay has some 1) When MIDI item is inserted onto blank track (1.1.00), then press Play and project plays util the end of item = OK 2) When adding another (different or the same) MIDI item onto the same track later in timeline, then after pressing Play the project still plays only until end of the first inserted item = WRONG (bug) 3) When e.g. adding a new track(or opening the second item in midi editor, and maybe some other action that will make new item register), then play will start playing both items. EDIT1: seems to be trickier to repro: (I am trying it using MIDI items with approx 5 takes) and the bug happens when I drag'n'drop to the track and make track's height so that all takes are visible. If only simply adding the item and only one take is visible it my not trigger the bug and will play normally. EDIT2: Here is a Project Bay with one MIDI item (chord) with only one take. New steps to repro: 1) Drag'n'drop the item from Bay to blank project at 1.1.00 (new track will be auto-created) 2) Change the height of the track - !! important step !! 3) Drag'n'drop the item again from Bay to the same track at 2.1.00 4) Press Play, project will play and stop at 1.2.00 !!! Code:
<PROJBAY ITEM 3 B811A33C79FFED8A AAA <DATA POSITION 1.5 3 SNAPOFFS 0 0 LENGTH 0.5 1 LOOP 1 ALLTAKES 0 FADEIN 0 0 0 1 0 0 0 FADEOUT 1 0 0 1 0 0 0 MUTE 0 0 SEL 1 IGUID {7321C369-7768-4AEE-B671-8762D08B6E19} IID 6213 NAME AAA VOLPAN 1 0 1 -1 SOFFS 0 0 PLAYRATE 1 1 0 -1 0 0.0025 CHANMODE 0 GUID {98D12B06-8D7D-4AE1-8E60-E68CB0C95145} <SOURCE MIDI HASDATA 1 960 QN CCINTERP 32 E 0 90 43 60 E 0 90 46 60 E 0 90 4a 60 E 960 80 43 00 E 0 80 46 00 E 0 80 4a 00 E 0 b0 7b 00 CCINTERP 32 CHASE_CC_TAKEOFFS 1 GUID {37087B23-811A-462D-A00F-848FA10CC0CD} IGNTEMPO 0 120 4 4 SRCCOLOR 35974 > > > Last edited by akademie; 06-21-2021 at 06:37 PM. |
06-20-2021, 07:00 PM | #9 |
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Here is a licecap screen capture to showcase playback incorrectly stopping at the end of first item instead of continuing through the second item. (After e.g. adding a Track 2 it plays correctly then)
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