03-20-2022, 10:52 AM
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#1 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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![]() Superglue by MonkeyBars Provides vital missing features in Reaper: NONDESTRUCTIVE/REVERSIBLE GLUE POOLED AUDIO ITEMS and much, much more... _____________________________________________ Download Superglue and stick it to your Reaper workflow today! Import MonkeyBars's ReaPack repo from Github here. Superglue is a suite of scripts allowing Reaper users to place items into container items called Superitems which can be Edited and Reglued back together later. Copies of Superitems stay in sync with each other in a pool by default, but of course you can remove a Superitem from its pool at any time and create as many pools as you wish. _____________________________________________ Want to smush your items into a single container Superitem that you can unsmush, change, and resmush later? SUPERGLUE THEM! ![]() Want to create pooled audio items that all update in sync whenever one of them is updated? SUPERGLUE THEM! ![]() Want to nest these pooled Superitems into other Superitems that are also all pooled and all update in sync? SUPERGLUE THEM! ![]() These examples only scratch the sticky surface of all the amazing capabilities Superglue adheres to. _____________________________________________ Superglue Script Guide
_____________________________________________ Please examine the README on Github carefully before asking for support here. The project board is kept up to date with all the enhancements and bugs. Check there for an existing feature or bug before posting here. Superglue is open source and free. Every effort was taken to ensure the codebase is clean and self-explanatory. Developer contributions are very welcome – just grab a card on Github and submit your pull request. ENJOY! _____________________________________________ Thank you to matthewjumpsoffbuildings for creating his Glue Groups script in 2015, which formed the core logic for Superglue. Numerous ReaScript advances and a lot of bugfixes & new features enabled the fulfillment of his vision – the codebase is over quadruple the length now. Superglue is dedicated to my good friend @Julian. We slew the White Whale! Thank you also to generous @tack for Reaper Toolkit (rtk), the amazing SWS team for the SWS Extension, Julian Sader for js_ReaScript_API, and pkulchenko for Serpent, which are used in Superglue. Special thanks to @Breeder, @AZPercussion, and @Phazma for consultation, and of course @Justin, @schwa and the rest of the Reaper team for the great DAW and API! _____________________________________________ Donations: Please donate to the SWS Extension project and then DM me about it! Keywords: Referenced objects, Item Patterns, Meta-Items, Audio Containers, Item Folders, Blocks, Ghost Copies, Non-destructive Glue, Cubase Parts, Logic Folders, Audio Regions, Media Container, Prefabs, Pooled Box for audio-items, Repetitive Structures, Ghost Audio Item, Pooled Copy, Item Container, Container Item, Region Groups, Bounce in Place, Render Last edited by MonkeyBars; 09-13-2023 at 08:56 PM. |
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03-20-2022, 11:11 AM
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#2 |
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Human being with feelings
Join Date: Jul 2020
Posts: 750
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Awesome! Been seeing comments here and there where you've been talking about it so it's great to finally see it released
Going to download and test it straight away!
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03-20-2022, 11:19 AM
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#3 |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 4,325
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Wow gamechanger, great work!
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03-20-2022, 11:25 AM
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#4 |
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Human being with feelings
Join Date: Jul 2009
Posts: 8,350
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its such a good script
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REAPER Video Tutorials, Tips & Tricks and more at The REAPER Blog
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03-20-2022, 01:10 PM
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#5 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-20-2022, 09:17 PM
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#6 |
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Human being with feelings
Join Date: Oct 2021
Location: Singapore
Posts: 182
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What a phenomenal script - working flawlessly in my first tests. The attention to detail and the attractive, functional UI elements are really great, I love the diagonal/horizontal shading on the items (and this even seems to be user-tweakable!) and the Reaper Toolkit GUI is great for those like me who have 4k screens. I'll have to spend time with it to figure out 'how does I workflow?', but definitely stocking up my right-click menu and giving the smart actions keyboard shortcuts for starters.
I reckon this would be saved for a version number upgrade in any other DAW, launched with 20 simultaneously-posted influencer videos with O-face and 96 point Impact font 'CUBASE KILLER!?!?!' thumbnails. Thanks for making, sharing and open-sourcing! |
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03-21-2022, 02:29 AM
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#7 |
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Human being with feelings
Join Date: Jul 2016
Posts: 80
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Great! Found directly a bug, sorry. If you glue duplicated items and edit the superglue, all duplicates disappear, only one remains.
And the message "The left edge position of the Superitem you're regluing hast changed! Do you want to adjust pool sibling Superitems' left edge to adjust as well?" Appears for unknown reasons always if i glue the edit again. Also, if you loop the superglue-item and makes it longer, edit it, you change the whole length from the superglue item area. You have to rearrange the region again. But now again a big praise, you have solved this term wonderfully! Thank you for sharing! |
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03-21-2022, 03:02 AM
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#8 |
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Human being with feelings
Join Date: May 2020
Posts: 441
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So this is like joining items but you can always go back?
Awesome!!! EDIT**: found a bug: me2beats_Pool active takes of selected items.lua:62: attempt to concatenate a nil value (global 'pooled_guid')
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"FX-Container" |
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03-21-2022, 03:16 AM
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#9 |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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"me2beats_Pool active takes of selected items.lua" are you sure you are in a proper thread?
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03-21-2022, 03:18 AM
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#10 |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Very smart way to change items' appearance. Creative and cool. Firstly I was disoriented with so many scripts, but after a bit of reading I figured it out.
I thought it wouldn't create new files as Matthew's script, but it does.
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03-21-2022, 05:36 AM
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#11 |
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Human being with feelings
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 1,318
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Without creating new files you lose the undo ability.
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03-21-2022, 05:40 AM
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#12 |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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It was possible in Matthew's script. Even though Superglue creates files, it could also remove them.
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03-21-2022, 06:06 AM
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#13 | |
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Human being with feelings
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 1,318
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Quote:
But it's possible to make a cleanup action especially for SG files. So you could run it sometimes to save more space on the disk.
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All my scripts Smart contextual split | Fade tool - for items and envelopes | Simple Project Reconform Donate (PayPal) Last edited by AZpercussion; 03-21-2022 at 06:14 AM. |
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03-21-2022, 06:32 AM
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#14 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
At least I remember them like this. Anyway, Superglue is supercool! Especially if you need to glue items very often.
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03-21-2022, 07:11 AM
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#15 | |||
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Don't apologize! There was no way I & the few generous folks I had on QA could catch everything.
Quote:
Quote:
Quote:
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 07:14 AM
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#16 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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You're remembering incorrectly. That is part of the core Glue Groups mechanic that I didn't alter at all.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 07:15 AM
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#17 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
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03-21-2022, 07:17 AM
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#18 | |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Quote:
You made me chuckle with your YouTube marketing campaign. In fact I may do an appearance or two... if so, I promise to O-face for you
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 07:23 AM
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#19 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Thanks for the comment. I added a blurb to the OP to try to clarify the 3 core scripts: Glue, Edit, and Unglue.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 07:25 AM
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#20 | |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Quote:
In your scenario, if you Unglue by mistake and undo, the Superitem source will be offline.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 07:32 AM
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#21 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
Just saying. Could be an option for risk-takers.
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03-21-2022, 07:56 AM
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#22 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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AZ, shall we start a kickstarter for vitalker to get him an external storage hard drive??
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 08:08 AM
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#23 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
I don't want anyone to buy me a new hard drive.
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03-21-2022, 08:23 AM
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#24 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Come to think of it this is a great idea. Thanks Whelfen
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 08:30 AM
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#25 |
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Human being with feelings
Join Date: Jul 2016
Posts: 80
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Ah i figured out, the problem is only with pooled item. With the script "Script: kawa_MAIN_DuplicateMusical(WithPool).lua" I created alway pooled media items.
![]() You can replicate it with pooled midi items (with instruments), too. Only the last created pool item remains. |
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03-21-2022, 08:38 AM
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#26 | |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Quote:
Stop trying to combine Superglue with pooling kluges. To do what you're trying to do, you should be Supergluing the single item, using native Reaper duplicate, then nesting those in a new Superitem. Use Superglue to your advantage and upgrade your workflow.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL Last edited by MonkeyBars; 03-21-2022 at 12:30 PM. |
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03-21-2022, 09:02 AM
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#27 |
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Banned
Join Date: Jul 2006
Location: United Kingdom, T. Wells
Posts: 2,453
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It is like a SuperGroup.
Really nice idea! |
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03-21-2022, 09:20 AM
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#28 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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I have deployed a new option to fix this UX issue, enabled by default. Thanks for pointing this out, Whelfen.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 09:37 AM
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#29 |
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Human being with feelings
Join Date: Jul 2008
Location: Athens / Greece
Posts: 659
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It's a great idea for prefabs, nice job!
It throws some errors. When I try to unglue, the action displays an error window with this message: ...ve changes & propagate to Sibling items in same Pool.lua:11: module 'MB_Superglue-Utils' not found: no field package.preload['MB_Superglue-Utils'] no file 'C:\Program Files\REAPER (x64)\lua\MB_Superglue-Utils.lua' no file 'C:\Program Files\REAPER (x64)\lua\MB_Superglue-Utils\init.lua' no file 'C:\Program Files\REAPER (x64)\MB_Superglue-Utils.lua' no file 'C:\Program Files\REAPER (x64)\MB_Superglue-Utils\init.lua' no file 'C:\Program Files\REAPER (x64)\..\share\lua\5.3\MB_Superglue-Utils.lua' no file 'C:\Program Files\REAPER (x64)\..\share\lua\5.3\MB_Superglue-Utils\init.lua' no file '.\MB_Superglue-Utils.lua' no file '.\MB_Superglue-Utils\init.lua' no file '\\MB_Superglue-Utils\C:\Users\Admin\AppData\Roaming\REAPER\Script s\MonkeyBars-ReaScripts\Superglue\MB_Superglue-Utils.lua' no file 'C:\Program Files\REAPER (x64)\MB_Superglue-Utils.dll' no file 'C:\Program Files\REAPER (x64)\..\lib\lua\5.3\MB_Superglue-Utils.dll' no file 'C:\Program Files\REAPER (x64)\loadall.dll' no file '.\MB_Superglue-Utils.dll' Is there something else that I should install that I didn't? |
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03-21-2022, 09:46 AM
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#30 |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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For better experience you should import repository via ReaPack to download all required files.
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03-21-2022, 09:54 AM
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#31 |
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Human being with feelings
Join Date: Apr 2020
Posts: 1,690
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I'm getting the same error, even after using Reapack to download everything...
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03-21-2022, 10:27 AM
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#32 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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I don't have a Windows machine to test on, so any Win devs that see this, please chime in and comment what you think is going on with these errors
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 10:47 AM
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#33 |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Works here fine. How to reproduce?
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03-21-2022, 12:06 PM
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#34 | |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Quote:
I think the last glue source should always be available, but what do you think about an option to flush any pool source older than that? Meanwhile I'm working on source renaming so audio files are named with a prefix indicating they were Superglued. I hope that is to your liking - it's not as easy as it may seem!
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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03-21-2022, 12:50 PM
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#35 | |
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Human being with feelings
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 1,318
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Quote:
Do you using standalone or portable version? All these scripts should place in Reaper's resources folder. Then in the Scripts/MonkeyBars-ReaScripts/Superglue Are they placed there? |
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03-21-2022, 01:03 PM
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#36 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
It was an idea. You can convert it to code or not.Makes sense. If you need code for source changing, I can help you. I've modified one Archie's script by removing some things and simplifying it. |
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03-21-2022, 01:26 PM
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#37 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
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03-21-2022, 01:31 PM
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#38 |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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That code produced an unpleasant flash before the source reloaded, so I added a step before those 4 setting take source to blank string beforehand. That took care of it.
I'll try to avoid getting into the nitty gritty of the codebase on this thread in future.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL Last edited by MonkeyBars; 03-21-2022 at 01:39 PM. |
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03-21-2022, 01:38 PM
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#39 | |
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Human being with feelings
Join Date: Dec 2012
Posts: 13,842
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Quote:
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03-21-2022, 03:02 PM
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#40 | |
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 2,796
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Quote:
But I just tested again without that line the flash of unsourced take (FOUT) is gone, so I think my computer was thinking about something else and got a bit tripped up for just a moment.
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My ReaScripts: Superglue – Buss Driver – Fold Source – Various Utilities – My ReaPack repo URL |
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