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Old 10-05-2008, 11:04 PM   #1
Tallisman
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Default Complex Selection Memory: Per-Track session persistent (killer new feature!)

Lady and gentlemen I would like to present:

A New and Unique Feature in the world of Digital Audio Workstations.

An old problem, finally solved - thanks to Reaper and plugin extension guru SWS!


click on the image to download the whole demonstration!


the skinny:

- every track has 5 memory slots to store complex item selections.
- did I say per-track?
- memory locations are persistent - close the session and come back to it a week later - you selections are waiting for you.
- saving to and recalling item selections is key-bind able, fast and easy.

but why?
have you ever made a complex selection that took far too long?
Edited the items, and move on along?
only to realize, after many other edits that you were wrong!

at which point you contemplate a whack of undos simply to retrieve your complex item selection?

well not no more kid!
make that complex selection that takes 20 minutes and store it.
you can restore it anytime, even after storing other complex item selection on other tracks!
even after a week
a month
a year
ever?!

now get this. even of you move around the items that were part of you complex selection - rearrange them on the track - NO!

Yup recalled! Deleted and missing items are ignored. Gluing items together causes them to be ignored - the other items in their old selections are still restored.

it is now part of this extension and hot hot hot!
http://www.standingwaterstudios.com/...per_freeze.dll



woot!

greetings
.t
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Last edited by Tallisman; 10-05-2008 at 11:14 PM.
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Old 10-05-2008, 11:17 PM   #2
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For me, this is f-cking awesome!!! I copy and paste stuff all the time and so to be able to make complex selections, copy them where I want to... then press a button to recall that selection again for further copying, editing, or whatever is something I will personally use a lot.

THANKS BRO!!!!
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Old 10-05-2008, 11:18 PM   #3
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indeed!

Thanks SWS!



.t
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Old 10-06-2008, 12:24 AM   #4
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Very nice feature indeed. Is it possible to make automatic caching into clipboard. Than you could have 5 clipboard slots per track, than just pasting them around the track when arranging. Maybe can be even done through regular actions?!? Meaning you assign 5 4bar loops to 5 clipboards and than pasting them freely with a single key action.
Further brainstorming... Expand 5 slots to many more, bind 'em for kind of live triggering like one press of an action button makes CACHE-ALIGN TO PLAYCOURSOR NEAREST MEASURE(this action is still needed)-PASTE-INSTANT REPLAY for on the fly arranging and voila we have...hmmm...smells like Ableton LIVE!
...and clipboard 1 can be INTRO, clipboard 2 VERSE,... I'm all wet already... 2x
Just ideas, but I believe, this could grow into something really BIG...
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Old 10-06-2008, 01:01 AM   #5
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outrage! i can't take all this power. fantastic feature.
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Old 10-06-2008, 01:12 AM   #6
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"................................................. ..."

(speechless! )

Whatever will he come up with next?
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Old 10-06-2008, 01:55 AM   #7
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Man! Fuck you! That's not fucking unique, that's a complete rip-off of other programs! How dare you! You could do so much more unique shit than this! I'm not going to tell you my ideas on what is unique btw, and I'm not even going to make an effort to tell you why your idea SUCKS ARSE, but.... you must take me at my word; YOUR IDEA SUCKS!

just kidding; I love it
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Old 10-06-2008, 04:14 AM   #8
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great work!
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Old 10-06-2008, 04:24 AM   #9
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Yeah, great feature. Not my bread and butter but when I have use for that it's really cool. Very handy.
Thanx a lot SWS! And thanx Talisman for pointing it out.

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Old 10-06-2008, 04:53 AM   #10
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Quote:
Originally Posted by midiboss View Post
Very nice feature indeed. Is it possible to make automatic caching into clipboard. Than you could have 5 clipboard slots per track, than just pasting them around the track when arranging. Maybe can be even done through regular actions?!? Meaning you assign 5 4bar loops to 5 clipboards and than pasting them freely with a single key action.
Further brainstorming... Expand 5 slots to many more, bind 'em for kind of live triggering like one press of an action button makes CACHE-ALIGN TO PLAYCOURSOR NEAREST MEASURE(this action is still needed)-PASTE-INSTANT REPLAY for on the fly arranging and voila we have...hmmm...smells like Ableton LIVE!
...and clipboard 1 can be INTRO, clipboard 2 VERSE,... I'm all wet already... 2x
Just ideas, but I believe, this could grow into something really BIG...

Well using this and macros you could approach that:
I have the selection recall set to Y U I O P (add shift to set)
you could map ctrl + your Keys to something like:
macro
  • save edit cursor location (this is to preserve your paste location
  • recall memory slot x
  • copy selected items
  • recall saved edit cursor position
  • paste items

this is a great idea... I'll post a key map later today.
greetings

.t

**Edit: ok... ere is what the macro will look like:


but it doesn't quite work yet. Here's why: the pasted items think they are part of the original memory selection. so it works once, but on the second paste we get the original & desired selection pasted to the new location, and all the prior pastes too. So the number of items pasted grows exponentially.

I have left a message for SWS on irc. I am sure he'll work it out soon enough! At least it is, in theory, possible.
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Last edited by Tallisman; 10-06-2008 at 05:54 AM.
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Old 10-06-2008, 05:38 AM   #11
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genius! .
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Old 10-06-2008, 05:48 AM   #12
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Very nice Tallis. I am so glad that Xen has started porting to Mac too...hopefully SWS will too.
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Old 10-06-2008, 06:43 AM   #13
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Could this feature be exposed through the API for hw controllers plugins (I imagine this on my fingertips using a mackie controller)
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Old 10-06-2008, 06:58 AM   #14
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you should be able to map these macros to buttons on your controller.
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Old 10-06-2008, 08:15 AM   #15
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Very well done... and quite unique.

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Old 10-06-2008, 08:22 AM   #16
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thanks Lawrence!

I was working with imported Rex files... spent way too long selecting all the kicks in a long busy loop. Made an edit...
selected all the snares... made another edit. Realized I hated the Kick drum edits. Dilema = undo until I had the kicks selected as this selection too longer? or reselect and eat the 10 minutes?

I could have moved the slices to another track, but I prefer to keep track counts down.
And, I had another idea! Thanks to the coding prowess of sws it is now a reality. and I am pleased!

once the selection after paste quirk is worked out... good lord!


greetings
.tallis (happy camper)
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Last edited by Tallisman; 10-06-2008 at 08:27 AM.
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Old 10-06-2008, 08:25 AM   #17
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Quote:
Originally Posted by pollux View Post
Could this feature be exposed through the API for hw controllers plugins (I imagine this on my fingertips using a mackie controller)
As Tallisman already mentioned, you can map every action or macro to the Mackie Control. In case you use my modification, the eight buttons in the global view section can be used for this, just press one of these after you pressed the Add.. button in the Shortcuts for selected action area (in the Actions window of course).

You can define different actions for different modifier key selections, and also the "Global View", "Marker" and "Nudge" buttons can be used if you still need more actions/macros (or if you want to group them, e.g. i have all the mixer related stuff like "Show tracks that are in folder" in access, when i press the "Global View" button, while i select one of these eight.

At the moment it's not so easy to memorize all the different binding, but one of the next features i want to add in my MCU mod is the possibility to display the bindings in the MCU display (using textfiles that the user must create by himself, depending on his bindings).

Best,
Steffen

Btw: I big thanks to Tallisman and SWS, i like this feature a lot, especially in combination with the copy & paste macro (i hope it's possible to fix the growing problem).

Last edited by Klinke; 10-06-2008 at 08:28 AM. Reason: Forgot to thank Tallisman and sws ;-)
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Old 10-06-2008, 08:32 AM   #18
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Can anyone explain this to me in Reaper-Noob terms? I do a lot of editing but my understanding is still a bit low-level. I have greatly enjoyed the basic features compared to my old PTLE.

I would appreciate any help in understanding this.

What are memory slots?
Memory locations are markers, right?
What is a complex selection?

(embarrased but thanks!)
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Old 10-06-2008, 08:53 AM   #19
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Very very cool. Man I love this place. Feelin' all fuzzy and warm.
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Old 10-06-2008, 08:58 AM   #20
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Quote:
Originally Posted by Heartfelt View Post
Can anyone explain this to me in Reaper-Noob terms? I do a lot of editing but my understanding is still a bit low-level. I have greatly enjoyed the basic features compared to my old PTLE.

I would appreciate any help in understanding this.

What are memory slots?
Memory locations are markers, right?
What is a complex selection?

(embarrased but thanks!)

I'll try... did you see the .avi in the first post? (click on the animated gif)

here goes:

what the sws extension does is save complex item selections.
so select a bunch of items on any (or multiple) tracks. Depending on the complexity of your selection, this can be time consuming and a real pita. So once you have that complex selection made, you can store it in one of 5 safe places, on a per track basis!

so now, if you ever need to get that complex selection back for further editing, copying and pasting, etc. you simply have to hit the recall key for that slot.

essentially what this gives you is 5x selection clipboard per track.
these are available to macros for more editing goodness.


What are Memory slots?
think of a 5 drawer chest. in each drawer you can store a selection of items on any given track(s)

Memory Locations are Markers right?
hehe in protools the are! Here memory locations simply refers to places to store the item selections.

What is a complex selection?
put 100 items on a track. select ever 3rd item.

that is a complex item selection that is time consuming to set up.

does that make sense?

.t
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Old 10-06-2008, 10:26 AM   #21
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Default Here it is folks!

Every track has 5 slots to store complex selections of items.

From which to paste these items with the press of a single key (1 key per slot)!



here's the keymap (actions and macros are bound):
https://stash.reaper.fm/manage_file/1...e.ReaperKeyMap


here is the needed extension: http://www.standingwaterstudios.com/...per_freeze.dll

greetings
.tallis
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Old 10-06-2008, 06:53 PM   #22
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What a life saver! Great work.
Than ya thank ya thank ya
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Old 10-06-2008, 07:18 PM   #23
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Man, this is an example of what makes REAPER such a great tool. Way to go!
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Old 10-16-2008, 12:46 PM   #24
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I changed the title of this thread so that it might be better searchable.
I moved it to the tips forum as it is one hellofa tip, imho!

greetings
.t
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Old 10-16-2008, 02:08 PM   #25
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One hellofa tip it is indeed! Great stuff.
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Old 03-13-2009, 12:22 AM   #26
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bump

still very cool imho.

.t
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Old 05-08-2009, 10:03 AM   #27
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T/man could you reload the avi you made
Please?!
thx
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Old 05-08-2009, 01:47 PM   #28
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alas no. I seem to have deleted the originals. I will make it again as soon as I can find the time to do so.

gretings

.t
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Old 05-09-2009, 10:09 PM   #29
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Bless you!
I await that post
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Old 05-09-2009, 10:35 PM   #30
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I found it.
here it is : http://shup.com/Shup/156616/per.trac...ion.memory.avi

greetings
.t
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Old 05-10-2009, 10:58 AM   #31
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You are the Man!!
Thank you Bless you.
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