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03-04-2023, 12:32 PM
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#1
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Human being with feelings
Join Date: Mar 2022
Posts: 1,279
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6.77 grid bug - Dragging out item edges does not respect grid settings (FIXED)
CONFIRMED by 3 users
I have my grid settings set to match the visible grid division.
At the moment if I have an item, and try to drag out the left or right edge with snap on, it is not respecting grid settings.
Take a look at the GIF
Edit: It seems like only short one shot style media items are effected. Very strange.
Last edited by skylar_battles; 03-04-2023 at 07:14 PM.
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03-04-2023, 01:23 PM
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#2
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Human being with feelings
Join Date: Mar 2007
Posts: 3,219
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Disabel/uncheck "Snap media items to nearby media items up to: X tracks away" option in Snap settings window.
(Or keep it enabled but set number of "tracks away" accordingly, because now if you have it set to e.g. 10 tracks, you are snapping not only to grid but also to edges of any media items existing in other tracks).
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03-04-2023, 01:23 PM
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#3
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Human being with feelings
Join Date: Mar 2022
Posts: 1,279
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Already disabled and I double checked.
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03-04-2023, 01:26 PM
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#4
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Human being with feelings
Join Date: Mar 2007
Posts: 3,219
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Then post screenshot of your whole Snap dialog window, and also arrange window to see what's on the timeline.
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03-04-2023, 01:29 PM
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#5
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Human being with feelings
Join Date: Jan 2011
Posts: 781
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confirmed
Yep. Looks like it snaps to item length like item looped but it's not:
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03-04-2023, 01:32 PM
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#6
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Human being with feelings
Join Date: Mar 2022
Posts: 1,279
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Thanks for checking Daodan. Maybe we are about to have 6.78 then!
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03-04-2023, 01:34 PM
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#7
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Human being with feelings
Join Date: Mar 2007
Posts: 3,219
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Well, meanwhile tested with rendered drum hit item and found out the same as Daodan.
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03-04-2023, 03:22 PM
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#8
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,084
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Quote:
Originally Posted by skylar_battles
Thanks for checking Daodan. Maybe we are about to have 6.78 then!
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I’ll take a look at this, but this is a very minor bug if so!
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03-04-2023, 03:41 PM
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#9
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Human being with feelings
Join Date: Mar 2022
Posts: 1,279
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Thanks Justin!
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03-05-2023, 11:35 AM
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#10
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Human being with feelings
Join Date: Feb 2016
Location: Hollyweird
Posts: 1,957
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Thanks Justin! This one is not minor at all for my workflow which depends on consistent snapping behavior. This bug has caused lots of time wasted on triplechecking that items get placed correctly, constantly having to zoom way in, etc
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03-05-2023, 12:47 PM
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#11
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Human being with feelings
Join Date: Dec 2012
Posts: 12,494
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Quote:
Originally Posted by MonkeyBars
Thanks Justin! This one is not minor at all for my workflow which depends on consistent snapping behavior. This bug has caused lots of time wasted on triplechecking that items get placed correctly, constantly having to zoom way in, etc
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Check today's dev build.
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