Hi
Situation:
I have several regions or a time selection that I want to render. The tracks have a reverb plugin.
When I render them WITHOUT normalization, it is correctly rendered. The start of the rendered file is SILENT.
When I render WITH normalization, the reverb tail is applied to the FRONT of the render, as if I had 2nd Pass Render turned on.
Expectation:
When I ONLY turn on Normalization, I expect a clean start of the render, but brought to the specified loudness. I DON'T expect a reverb tail to be in the beginning.
Reproduction:
Add a track with an obvious reverb plugin.
Create a time selection that leaves 1 sec of silence in front of the clip and goes until the middle of the sound clip.
Turn off 2nd pass and normalization.
Render and observe the 1sec preroll is in fact silent.
In the normalization window turn on Brickwall limit.
Render it again.
Observe the 1s preroll is no longer silent. It has the reverb tail added!
To me this is wrong behaviour. I would expect the reverb tail to be added when I select 2nd Pass Render. But NOT when I just normalize.
See example:
https://www.airwiggles.com/c/questio...en-normalizing