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#1 |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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Hi,
I do a lot of work with a band mate who mixes in Pro Tools and we are always sending consolidated and renders tracks back and forth. I've been performing my consolidation/rendering based on time selection for years--choosing WAV files and keeping the default "Write BWF (bext) chunk" option selected. I've never had an issue with the resulting offset, but recently recorded drum tracks for two of our new songs and consolidating every newly recorded track--on both projects--with the resulting timing offset for the files showing 0 instead of their correct offset positions. Here's an example BWF header from the Source properties of one of these tracks when imported back into REAPER: BWF tags: Originator: REAPER TimeReference: 0 Oddly, when I loaded up an older project and did a similar track consolidation, it worked. Example of the BWF tags in this one for your reference: BWF tags: Originator: REAPER TimeReference: 4160001 This seems really odd, as older projects seem to consolidate in REAPER 7.25 OK (and this new issue initially showed up before 7.25 was released, though I can't remember the exact recent version I used then). I tried searching for information that might help, but came up blank. As such, I'm assuming this is likely a bug--and one that may have been recently introduced (though I can't tell why some old projects consolidate with the proper BWF offset header and some change them to 0 when they're supposed to be higher). Any help would be greatly appreciated. Thanks a lot. -Alan |
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#2 |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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Hi again,
I just consolidated four tracks to WAVE files with the default "Write BWF (bext) chunk" selected, in REAPER v7.33, and experienced the exact same problem with two of the files erroneously containing an offset value of 0. (All were consolidated at the same time in the exact same time range and the other two resulting WAVE files had the correct offset value.) I really hope that someone can find and fix the bug here. Thanks and best wishes, Alan Last edited by axeman; 02-17-2025 at 08:12 AM. Reason: clarity in the consolidate option used |
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#3 |
Administrator
Join Date: Mar 2007
Location: NY
Posts: 17,061
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Are you able to provide a very small project that demonstrates the problem? Specifically, a track that does not generate a consolidated file with the correct BWF offset?
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#4 | |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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Best wishes and thanks again for your help, Alan |
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#5 |
Administrator
Join Date: Mar 2007
Location: NY
Posts: 17,061
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You can email to support at cockos, thanks. We would need the associated media as well, not just the .rpp file. The smaller the project, the better, so it's helpful if you can remove all FX as well.
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#6 |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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After I'm sure that the reduced instance of the project (which I'll save to a new folder with media copied) is reproducing the problem, I'll ZIP up that new folder and send it along as per your guidance. Thanks again. -Alan
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#7 |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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Hi again Schwa,
I was able to delete all other tracks in the existing project and crop every take of the four percussion tracks I consolidated yesterday--then cleaning the project folder of all remaining media and removing the only effect I had (on the master) as well. I performed the exact same consolidation process on the four tracks in question and, just as occurred yesterday, the two shaker tracks ended up without a proper "offset" value in the BWF header (defaulting to 0) while the two cajon tracks consolidated with the correct "offset" value. The consolidation was done in one single action, using time selection, selected tracks, and keeping the default "Write BWF (bext) chunk" option selected. The resulting folder (including a subfolder labeled "consolidated" with the consolidated tracks) ended up at 51 MB in size so I had to send it via WeTransfer. I hope this helps and, again, really appreciate your assistance in finding (and, hopefully, remedying) this issue. Best wishes and thanks again for your help. -Alan |
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#8 |
Administrator
Join Date: Mar 2007
Location: NY
Posts: 17,061
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OK, thanks for sending the project. This should be fixed in the next pre-release build.
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#9 | |
Human being with feelings
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 258
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![]() Quote:
Cheers, Alan |
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