Old 09-15-2009, 12:54 AM   #1
boreg
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Default Drag zoom plugin

Hi all!

I have made a plugin for "drag zoom" functionality. I must admit that it doesn't work perfectly the way I wanted (details below), and I still believe this would be quite easy for Reaper developers to implement properly. Anyway, this was an interesting project, and I'm eager to hear your comments!
Big thanks to Xenakios for his tip on finding the time display window.

Notes:
- There are two parts of the time display. In the upper part the cursor is a hand, and horizontal drag scrolls the project backward/forward. Vertical drag does nothing, so it seems perfect to use it for zoom in/out. However, there is a problem - the zoom is not centered around the current position, which "runs away" (especially noticeable when zooming in). The adjustZoom() SDK function has "centermode" parameter, but I couldn't find a magic value to make it work properly (well, I tried -1, 0 and 1 )

- Curiously, in the lower part of the time display adjustZoom() works correctly, regardless of "centermode" parameter! However, in this case it is too easy to accidentally change the time selection by dragging horizontally. To prevent this, I ignore the horizontal mouse movement when zooming in lower part - this helped, but sometimes the time selection still changes.

- The plugin registers an action called "Dragzoom Extension : Show Config" which opens a simple configuration dialog. The dialog has no OK or Cancel buttons - simply closing it (e.g. with Esc key) saves the current settings.

- The "scaling" parameter is used to translate vertical movement in pixels to zoom adjustment factor (first parameter to adjustZoom()) - lower value leads to smoother zoom.

- It would be great to implement drag zoom in the MIDI editor as well, but I'm not sure if it's possible.

Please try the plugin and let me know what you think.
Attached Files
File Type: zip reaper_dragzoom.zip (27.2 KB, 745 views)
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Old 09-15-2009, 04:53 AM   #2
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Works ok for me. Using the pre-release 311 beta.

It creates/changes the time selection every time, which changes as we zoom in and out. Nevertheless it's a great analog control over zoom.

Holding a certain key and doing the mouse motion, is that possible ?
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Old 09-15-2009, 06:32 AM   #3
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Quote:
Originally Posted by boreg View Post
However, there is a problem - the zoom is not centered around the current position, which "runs away" (especially noticeable when zooming in). The adjustZoom() SDK function has "centermode" parameter, but I couldn't find a magic value to make it work properly (well, I tried -1, 0 and 1 )
centermode values: -1 = mode set in preferences, 0 = edit or play cursor, 1 = edit cursor, 2 = center of view, 3 = mouse cursor. Maybe try 2? Let me know if you still have troubles and I can post some code to reposition the horizontal position as you please.

Quote:
- It would be great to implement drag zoom in the MIDI editor as well, but I'm not sure if it's possible.
I don't believe this is possible to do

You should lock the time selection / loop points with the locking system before calling adjust zoom, that will solve your problem. You need to use some undocumented stuff for this, let me dig it up and I'll post later.
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Old 09-15-2009, 07:42 AM   #4
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Ok, there's a Reaper config variable "projsellock" that is a bitmask of locking parameters:
1 = Time selection
2 = Items (full)
4 = Envelopes
8 = Markers
16 = Regions
32 = Time signature markers
64 = Items (left/right)
128 = Items (up/down)
256 = Item edges
512 = Item controls
1024 = Loop points
16384 = Locking enabled

For Reaper 3.x, use the new project variable functions:
Code:
typedef void ReaProject;
REAPER_PLUGIN_DECLARE_APIFUNCS int (*projectconfig_var_getoffs)(const char* name, int* szout);
REAPER_PLUGIN_DECLARE_APIFUNCS void* (*projectconfig_var_addr)(ReaProject* proj, int idx);
You'll want to save the current lock state, do your zooming, then restore the state. Here's how:
Code:
int szout;
int* pLock = (int*)projectconfig_var_addr(NULL, projectconfig_var_getoffs("projsellock", &szout));
int savedLock = *pLock;
*pLock = 17409;

// ZOOM

*pLock = savedLock;
Good luck!
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Old 09-15-2009, 10:35 AM   #5
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Cool...hope you can lock the time change.
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Old 09-15-2009, 03:22 PM   #6
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Thank you very much boreg!

It`s really neat but if you could lock the time-loop change and make it little more sluggish or inert would be great!
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Old 09-17-2009, 02:24 AM   #7
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Thanks for the comments folks! keep 'em coming
SWS, you're a real guru.
Will definitely have a look at this.
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Old 09-17-2009, 08:41 AM   #8
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Quote:
Originally Posted by sws View Post
centermode values: -1 = mode set in preferences, 0 = edit or play cursor, 1 = edit cursor, 2 = center of view, 3 = mouse cursor. Maybe try 2? Let me know if you still have troubles and I can post some code to reposition the horizontal position as you please.
centermode=2 didn't help either. Actually, it doesn't appear to have any effect at all - the view always "runs away" when zooming in upper half, and stays centered around the cursor in the lower half.

Quote:
Originally Posted by denmla View Post
It`s really neat but if you could lock the time-loop change and make it little more sluggish or inert would be great!
You can make it zoom slower by decreasing the "scaling" parameter in the config dialog. Default is 0.1 - try 0.05 or 0.02 and tell me if it's better.
Now, if you mean some kind of acceleration - that would be much trickier to do...

Quote:
Originally Posted by airon View Post
Holding a certain key and doing the mouse motion, is that possible ?
Do you mean holding a key and dragging, or holding a key and moving the mouse (without pressing the mouse button)?

Attached is an updated version which implements SWS suggestions for locking the selection. Enjoy, and let me know what you think!

Boris.
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File Type: zip reaper_dragzoom.zip (27.1 KB, 527 views)
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Old 11-05-2009, 12:14 PM   #9
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Great plug for zooming on a laptop without a scroll wheel mouse. And the difference between dragging in the "upper half" and teh "lower half" works well when you get used to it.

Thanks
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Old 08-15-2010, 06:40 PM   #10
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Not perfect...but I'm surprised.
I wouldn't even dream that it is possible to do it with extensions

hope that you will update it.
Thanks a lot!
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Old 08-15-2010, 07:01 PM   #11
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a thing I don't like is when you need to drag the mouse up and leave it again and again to zoom out because the screen limit.

[img]http://img824.**************/img824/9745/lim.gif[/img]
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Old 08-15-2010, 07:06 PM   #12
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Same here, waiting on this one! Also it seems like that if this plugin functions to do something like this from the timeline, that one could be written to do this. I'm not a coder, so I do know.

Thanks, Wyatt
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Old 08-16-2010, 12:17 PM   #13
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Nice work most appreciated

It would be great to be able to use this from a modifier so as to be able to hover the cursor over a part of a waveform an zoom in / out
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Old 08-17-2010, 03:26 AM   #14
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Thanks for the feedback folks!
Hope I'll find the time to update the plugin.

@Reflected - I agree, it's a problem, but how do you see it solved?
I was thinking of separate scaling factors for upward and downward movement - this would allow you to make zoom out faster than zoom in. Would this help?
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Old 08-17-2010, 09:13 AM   #15
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Quote:
Originally Posted by boreg View Post
@Reflected - I agree, it's a problem, but how do you see it solved?
I was thinking of separate scaling factors for upward and downward movement - this would allow you to make zoom out faster than zoom in. Would this help?
if it will work faster it may confuse the sense of balance.

not sure if you can do that from your side, but I think that limiting the mouse dragging area to a vertical area 2cm above the timeline could work well, so everytime you go to the end of the screen while dragging, it will get back to the timeline area automatically while you keep dragging up.
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Old 08-17-2010, 09:27 AM   #16
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Woe!!!

Interesting extension!!

hope you find the time to make it what it can be

Thanks

Subz
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Old 09-26-2010, 07:50 PM   #17
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Wow, I forgot how amazing drag-zoom is (especially on a laptop)! I really hope this is a native feature soon.

Btw, has anyone figured out a way to use this without it changing the play cursor and loop points?
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Old 04-11-2011, 01:14 PM   #18
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any updates?

maybe it will be a good idea to use middle button at the time ruler to drag zoom instead of left click, this way there will be less conflicts with the time selection.
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Old 04-13-2011, 03:53 AM   #19
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Sorry man, don't know when I'll have the time for it. I'll be happy to share the code (which is very simple btw) if anyone wants to take over.
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Old 04-13-2011, 06:17 AM   #20
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Boreg, I can integrate your code into SWS if you're OK with that.

Tim

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Old 04-13-2011, 06:47 AM   #21
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Tim, that would be great!
Email sent.
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Old 04-13-2011, 07:05 AM   #22
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Wow,
Can't wait for this one.
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Old 04-17-2011, 03:25 AM   #23
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Any updates on using this inside the MIDI editor?
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Old 04-17-2011, 03:49 AM   #24
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Quote:
Originally Posted by pbk View Post
Any updates on using this inside the MIDI editor?
AFAIK Reaper currently does not provide a function for setting zoom level in the MIDI editor. Dunno if the upcoming V4 is going to have one - if not, guess we're out of luck...
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Old 05-17-2011, 07:18 AM   #25
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SWS beta #23 has Boreg's dragzoom code merged!

(Also, a confirmation that MIDI editor drag zoom is unlikely.)
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Old 05-17-2011, 08:02 AM   #26
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Quote:
Originally Posted by sws View Post
SWS beta #23 has Boreg's dragzoom code merged!
Nice Tim and Boreg. Thanks!
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Old 05-17-2011, 10:30 AM   #27
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Indeed thanks to both of you!

Apart from a few little reported bugs it's super smooth compared to most other daws!
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Old 05-17-2011, 11:07 AM   #28
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Thank you very much for this!

And a reminder for the FR for this feature

http://forum.cockos.com/project.php?issueid=1723

Please vote those who are interested!
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Old 05-17-2011, 12:33 PM   #29
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Hmm. That's a great idea I had not voted on yet.I use Live as well, so I'd like something like that. I'd probably use it in the timeruler mouse modifier context .

Thanks for the plugin udpate. Fine indeed.
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Old 05-17-2011, 02:02 PM   #30
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Completely fantastic. Thank you.
This would be great for a "set such and such a mouse modifier action to marquee zoom" type action just like the brilliant one for freehand draw envelopes.
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Old 08-04-2022, 05:13 PM   #31
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Quote:
Originally Posted by Reflected View Post
any updates?
maybe it will be a good idea to use middle button at the time ruler to drag zoom instead of left click, this way there will be less conflicts with the time selection.
I've got the same problem. Zooming by clicking on time selection could be very useful, but in this way it comes in conflict with changing loop selection. Changing from left click to middle click could be a good solution.

It's strange that we are only two to request for this

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